const Queue = require('bull');

const buildQueue = new Queue('build', {
  redis: {
    host: process.env.REDIS_HOST || 'localhost',
    port: process.env.REDIS_PORT || 6379,
  },
});

buildQueue.process('build', async (job) => {
  const { buildId, platform, config } = job.data;

  if (platform !== 'macos') {
    return;
  }

  console.log(`Building for macOS: ${buildId}`);

  try {
    // 实际的构建逻辑
    // 1. 克隆代码仓库
    await job.progress(10);
    console.log('Cloning repository...');

    // 2. 安装依赖
    await job.progress(30);
    console.log('Installing dependencies...');

    // 3. 执行构建
    await job.progress(50);
    console.log('Building application...');

    // 4. 打包成.dmg/.pkg/.app
    await job.progress(70);
    console.log('Creating package...');

    // 5. 代码签名
    await job.progress(85);
    console.log('Code signing...');

    // 6. 公证 (如果需要)
    if (config.notarize) {
      await job.progress(90);
      console.log('Notarizing...');
    }

    // 7. 上传到MinIO
    await job.progress(95);
    console.log('Uploading artifact...');

    // 模拟构建延迟
    await new Promise((resolve) => setTimeout(resolve, 3000));

    await job.progress(100);

    return {
      success: true,
      artifactPath: `/builds/${buildId}/macos/app.dmg`,
      duration: 400,
      size: 60 * 1024 * 1024,
    };
  } catch (error) {
    console.error('Build failed:', error);
    throw error;
  }
});

console.log('macOS builder started');
